Or hack-and-slash your way through them all! Robust stealth elements: Sneak, peek around corners, with the help of the dynamic field-of-view system and learn where enemies are patrolling to catch them off-guard.Click the orb in your tent and play with your friend! Strategic heavy-hitting combat: Skill, timing, and good positioning are key to your survival.We hope that together we will create a truly memorable and fun game. Also, we will be actively involved in the discussion as we believe communication is everything. We encourage you all to join our community, as we will be gathering all the feedback - positive and negative and address it by releasing fixes, patches and by adding new content. “The community is more than welcome to participate in our Steam forum as well as Discord Channel! How are you planning on involving the Community in your development process? Each price increase will accompany a large content release which will include a full new area!” “Yes, we will be increasing the price periodically throughout the early access period until full release. Will the game be priced differently during and after Early Access? All polished for a consistent experience.” “Three full areas brimming with content, character leveling, items and story elements. What is the current state of the Early Access version? The full version will have a total of six explorable areas, each with unique enemies to face, environmental hazards and events, area bosses and specific location puzzles.” “At the beginning of early access, Good Night, Knight will have three full areas to explore and conquer. How is the full version planned to differ from the Early Access version? The exact time depends on the development process as it’s very important for us to release the most polished version of the game.” “The game should stay in Early Access for about one year. This is a great opportunity to show gamers our core idea, listen to their feedback and keep on working on improvements.”Īpproximately how long will this game be in Early Access? We believe that the opinion of the community is key to the game’s development process. Feedback changes will be implemented as they are developed. “Early Access will allow us to receive crucial feedback of each content update, the schedule for which has been setup to release a whole region (enemies, events, locations, tile updates, bosses, items, materials) every three to four months.
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